Low Poly Freight Train
This prop is part of a map I am developing for Unreal Tournament 3. The train is based on the SOO train services in America. Normal Maps for this model were made using a combination of the amazing piece of software called crazybump and high poly modelling projection. While it is a small model poly-wise it is a long object and therefore many of the polys took up a large amount of room when it came to unwrapping. I also understand that I could have shaved a large amount of tris off of the model by using a plane and an alpha map for the rails, if I find that this causes performance problems then it will be easy to change the UV map and the texture. Milrail is a Corporate Identity I have created in order to give the map a back story. Milrail is a public transport service run by a group of corporate sponsors and the military.
Programs Used: 3D Studio Max, Adobe Illustrator, Adobe Photoshop.
Tri Count: 6984 tris.
Cabin Close-up
Cabin Close-up
Textured View
Wireframe View
Cab Texture Sheet
Wheelbase Texture Sheet