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Low Poly Freight Train

This prop is part of a map I am developing for Unreal Tournament 3. The train is based on the SOO train services in America. Normal Maps for this model were made using a combination of the amazing piece of software called crazybump and high poly modelling projection. While it is a small model poly-wise it is a long object and therefore many of the polys took up a large amount of room when it came to unwrapping. I also understand that I could have shaved a large amount of tris off of the model by using a plane and an alpha map for the rails, if I find that this causes performance problems then it will be easy to change the UV map and the texture. Milrail is a Corporate Identity I have created in order to give the map a back story. Milrail is a public transport service run by a group of corporate sponsors and the military.

Programs Used: 3D Studio Max, Adobe Illustrator, Adobe Photoshop.

Tri Count: 6984 tris.

Cabin Close-up

Cabin Close-up

Textured View

Wireframe View

Cab Texture Sheet

Wheelbase Texture Sheet